Stores cached textures, including render-to-texture targets. More...
#include <FramebufferCache.h>
Inherits Dependency.
Public Member Functions | |
void | setFrameBufferSize (QSize frameBufferSize) |
Sets the desired texture resolution for the framebuffer objects. | |
gpu::FramebufferPointer | getFramebuffer () |
Returns a free framebuffer with a single color attachment for temp or intra-frame operations. | |
void | releaseFramebuffer (const gpu::FramebufferPointer &framebuffer) |
Releases a free framebuffer back for reuse. | |
Stores cached textures, including render-to-texture targets.