Overte C++ Documentation
gpu::GPUObject Class Reference

#include <Forward.h>

Inherited by gpu::gl::GLInputFormat, gpu::gl::GLPipeline, gpu::gl::GLShader, gpu::gl::GLState, and gpu::vk::VKInputFormat.

Detailed Description

API-independent renderer objects, such as textures, buffers and so on, have API-specific counterparts which are created by the rendering backend. These counterparts inherit from GPUObject class.


The documentation for this class was generated from the following file: