Stores cached textures, including render-to-texture targets. More...
#include <FramebufferCache.h>
Inherits Dependency.
Public Member Functions | |
| void | setFrameBufferSize (QSize frameBufferSize) |
| Sets the desired texture resolution for the framebuffer objects. | |
| gpu::FramebufferPointer | getFramebuffer () |
| Returns a free framebuffer with a single color attachment for temp or intra-frame operations. | |
| void | releaseFramebuffer (const gpu::FramebufferPointer &framebuffer) |
| Releases a free framebuffer back for reuse. | |
Stores cached textures, including render-to-texture targets.