10 #ifndef hifi_WorldBox_h
11 #define hifi_WorldBox_h
15 #include <gpu/Batch.h>
16 #include <render/Forward.h>
18 #include <render/Item.h>
19 #include <GeometryCache.h>
27 typedef render::Payload<WorldBoxRenderData> Payload;
28 typedef Payload::DataPointer Pointer;
48 template <>
const ItemKey payloadGetKey(
const WorldBoxRenderData::Pointer& stuff);
57 template <>
const Item::Bound payloadGetBound(
const WorldBoxRenderData::Pointer& stuff,
RenderArgs* args);
64 template <>
void payloadRender(
const WorldBoxRenderData::Pointer& stuff,
RenderArgs* args);
Definition: WorldBox.h:25
static render::ItemID _item
Definition: WorldBox.h:33
static void renderWorldBox(RenderArgs *args, gpu::Batch &batch)
Definition: WorldBox.cpp:31