10 #include "../OpenGLDisplayPlugin.h"
13 class StereoDisplayPlugin :
public OpenGLDisplayPlugin {
15 using Parent = OpenGLDisplayPlugin;
17 virtual bool isStereo() const override final {
return true; }
18 virtual bool isSupported() const override final;
20 virtual
float getRecommendedAspectRatio() const override;
21 virtual glm::mat4 getEyeProjection(Eye eye, const glm::mat4& baseProjection) const override;
31 virtual
void pluginUpdate()
override {};
34 virtual bool internalActivate()
override;
35 virtual void internalDeactivate()
override;
36 void updateScreen(uint32_t i);