11 #ifndef hifi_RenderPipelines_h
12 #define hifi_RenderPipelines_h
14 #include <graphics/Material.h>
15 #include <render/Args.h>
17 class RenderPipelines {
19 static void updateMultiMaterial(graphics::MultiMaterial& multiMaterial);
20 static bool bindMaterial(graphics::MaterialPointer& material, gpu::Batch& batch, render::Args::RenderMode renderMode,
bool enableTextures);
21 static bool bindMaterials(graphics::MultiMaterial& multiMaterial, gpu::Batch& batch, render::Args::RenderMode renderMode,
bool enableTextures);